Thus, it was with real pleasure that I first heard of the LocJam. The first edition was held last year, and I rue myself for having missed it.
It’s nice to see a competition around game localization, as it involves both technical knowledge and creativity. It will be a good opportunity to test my skills against other linguists, and I am really looking forward to the challenge.
Having worked in a game localization agency in the past and living abroad, the prize (a game translation agency studio tour and recording) are of limited interest to me, but the experience acquired translating a tricky game is priceless.
I guess a tight schedule is the thing that could stand on my way to LocJam… While I’m always happy to have a busy schedule, let’s hope I can find room for the contest! The competition will be held during the last week of February, which is normally a relatively calm period… fingers crossed. For now I will do what I can to get myself ready – getting familiar with the file formats and tools involved sounds like a good start. I will also review last year’s winning translations.
If you’re planning to give it a try as well, feel free to get in touch! I am always happy to hear from fellow game translators.
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